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MEET THE BACKERS!

Herein lies a dedication to all the incredible individuals that contributed to the Gather your Grimoire Kickstarter. It is only with your contributions that this game was able to become a reality. From everyone at Funcertainty Box, thank you for allowing us to continue making these games. May your Spells land true, as you and your friends battle it out to become the next Hofthanr!

Alan

Angel Turello

Assassin Entertainment LLC

Blake Burns

Bobi Guerra

Branden Kaufmann

Brett Alan Coker

Brian Pugnier

Calvin Mayfield

Cavalt Excorsista

Charles D. Mayfield II

Darius Wade

David McMillon

David Scarlett

Dustin Maly

Erik Merchant

Evan Lavender (lavdoes)

Gacelion

Gilbert Martinez

Glenn Crocker

Hannah

Harold Cataquet

Isaac James

Jacob Austin Marquez

James Devitt

Javier Santamaría

Jayson Holovacs

Jeremy Stack

JM Yami Theo

Joe Turek

Joe Waldram

Joshua Barron

Joshua Hanson

Kadaajj

Kaitlyn-Jo Grosso Cocchiola

Katrina Ward

Keifer Lucchi

Kennedy Moloski

Kryštof "pomysr" Kaván

Lauryn Crockett

Lorna Blasche

Manny Dumatrait

Mark S.

Mason B

Matt "Donuts" Mann

Matt Crimmins

Matthew Smith

Mattison Central Studio

Max Allison

Meghan Spencer

Mein Vater

Michael "Jarico Riax" Silva

Michael Barone

Michael Foster

Mr. Poop

Mynyte

Nerdhaus Games

NGUYEN BAO NGOC

Olga Pole

Paul N.

PopCharlot

Proud Mama

PythagorasPuck

Robby Romero

Rose Blackford

Scot McNary

Skipp

Soviet Queen

Stephen "Skullz" Kaminski

Steve Arico

Sylvie

TatsuEmerald

The Gamers Guild

The Harpers

TheLazyTrickster

Thorne and Pokæ

Trevor Belt

Tristan Mahler

Yosef Swanson

Zac Barrett

Thank you to the over 100 people who backed this project!

GAME CREDITS

Lead Game Designer

Brendan Southam

Associate Game Designers

Michael Poleleyev

Jackson Jerome Spencer

Charles Mayfield II

Illustrator

Brendan Southam

Additional Contributions

Kyle Aaron Jones

Sid Quade

Kegan Wade Castle

Evan Lavender (LAVDOES)

Special Thanks

Cardboard Corner, who so graciously gave us a place to playtest with the public during the game's development.

The Playtesters, who came by to check out the game, offer their thoughts, and enjoyed what we were making.

And our Families and Friends, without whom we simply wouldn't be able to create these experiences that we love so much.

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